glProgramLocalParameterI4uiNv function opengl_glext

void glProgramLocalParameterI4uiNv(
  1. int target,
  2. int index,
  3. int x,
  4. int y,
  5. int z,
  6. int w,
)
GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

Implementation

void glProgramLocalParameterI4uiNv(
  int target,
  int index,
  int x,
  int y,
  int z,
  int w,
) {
  final glProgramLocalParameterI4uiNvAsFunction = _glProgramLocalParameterI4uiNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Uint32 x,
            Uint32 y,
            Uint32 z,
            Uint32 w,
          )
        >
      >()
      .asFunction<
        void Function(int target, int index, int x, int y, int z, int w)
      >();
  return glProgramLocalParameterI4uiNvAsFunction(target, index, x, y, z, w);
}