GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Implementation
void glProgramLocalParameterI4uiNv(
int target,
int index,
int x,
int y,
int z,
int w,
) {
final glProgramLocalParameterI4uiNvAsFunction = _glProgramLocalParameterI4uiNv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 index,
Uint32 x,
Uint32 y,
Uint32 z,
Uint32 w,
)
>
>()
.asFunction<
void Function(int target, int index, int x, int y, int z, int w)
>();
return glProgramLocalParameterI4uiNvAsFunction(target, index, x, y, z, w);
}