glProgramEnvParameterI4uivNv function opengl_glext

void glProgramEnvParameterI4uivNv(
  1. int target,
  2. int index,
  3. Pointer<Uint32> params
)
GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)

Implementation

void glProgramEnvParameterI4uivNv(
  int target,
  int index,
  Pointer<Uint32> params,
) {
  final glProgramEnvParameterI4uivNvAsFunction = _glProgramEnvParameterI4uivNv
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint32 index, Pointer<Uint32> params)
        >
      >()
      .asFunction<
        void Function(int target, int index, Pointer<Uint32> params)
      >();
  return glProgramEnvParameterI4uivNvAsFunction(target, index, params);
}