GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
Implementation
void glProgramEnvParameterI4uiNv(
int target,
int index,
int x,
int y,
int z,
int w,
) {
final glProgramEnvParameterI4uiNvAsFunction = _glProgramEnvParameterI4uiNv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 index,
Uint32 x,
Uint32 y,
Uint32 z,
Uint32 w,
)
>
>()
.asFunction<
void Function(int target, int index, int x, int y, int z, int w)
>();
return glProgramEnvParameterI4uiNvAsFunction(target, index, x, y, z, w);
}