glProgramEnvParameterI4iNv function opengl_glext

void glProgramEnvParameterI4iNv(
  1. int target,
  2. int index,
  3. int x,
  4. int y,
  5. int z,
  6. int w,
)
GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

Implementation

void glProgramEnvParameterI4iNv(
  int target,
  int index,
  int x,
  int y,
  int z,
  int w,
) {
  final glProgramEnvParameterI4iNvAsFunction = _glProgramEnvParameterI4iNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Int32 x,
            Int32 y,
            Int32 z,
            Int32 w,
          )
        >
      >()
      .asFunction<
        void Function(int target, int index, int x, int y, int z, int w)
      >();
  return glProgramEnvParameterI4iNvAsFunction(target, index, x, y, z, w);
}