GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Implementation
void glProgramEnvParameter4dArb(
int target,
int index,
double x,
double y,
double z,
double w,
) {
final glProgramEnvParameter4dArbAsFunction = _glProgramEnvParameter4dArb
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 index,
Double x,
Double y,
Double z,
Double w,
)
>
>()
.asFunction<
void Function(
int target,
int index,
double x,
double y,
double z,
double w,
)
>();
return glProgramEnvParameter4dArbAsFunction(target, index, x, y, z, w);
}