glProgramEnvParameter4dArb function opengl_glext

void glProgramEnvParameter4dArb(
  1. int target,
  2. int index,
  3. double x,
  4. double y,
  5. double z,
  6. double w,
)
GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

Implementation

void glProgramEnvParameter4dArb(
  int target,
  int index,
  double x,
  double y,
  double z,
  double w,
) {
  final glProgramEnvParameter4dArbAsFunction = _glProgramEnvParameter4dArb
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Uint32 index,
            Double x,
            Double y,
            Double z,
            Double w,
          )
        >
      >()
      .asFunction<
        void Function(
          int target,
          int index,
          double x,
          double y,
          double z,
          double w,
        )
      >();
  return glProgramEnvParameter4dArbAsFunction(target, index, x, y, z, w);
}