glProgramBufferParametersfvNv function opengl_glext
void
glProgramBufferParametersfvNv()
GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params)
Implementation
void glProgramBufferParametersfvNv(
int target,
int bindingIndex,
int wordIndex,
int count,
Pointer<Float> params,
) {
final glProgramBufferParametersfvNvAsFunction = _glProgramBufferParametersfvNv
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 bindingIndex,
Uint32 wordIndex,
Uint32 count,
Pointer<Float> params,
)
>
>()
.asFunction<
void Function(
int target,
int bindingIndex,
int wordIndex,
int count,
Pointer<Float> params,
)
>();
return glProgramBufferParametersfvNvAsFunction(
target,
bindingIndex,
wordIndex,
count,
params,
);
}