glProgramBufferParametersIuivNv function opengl_glext

void glProgramBufferParametersIuivNv(
  1. int target,
  2. int bindingIndex,
  3. int wordIndex,
  4. int count,
  5. Pointer<Uint32> params,
)
GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params)

Implementation

void glProgramBufferParametersIuivNv(
  int target,
  int bindingIndex,
  int wordIndex,
  int count,
  Pointer<Uint32> params,
) {
  final glProgramBufferParametersIuivNvAsFunction =
      _glProgramBufferParametersIuivNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 target,
                Uint32 bindingIndex,
                Uint32 wordIndex,
                Uint32 count,
                Pointer<Uint32> params,
              )
            >
          >()
          .asFunction<
            void Function(
              int target,
              int bindingIndex,
              int wordIndex,
              int count,
              Pointer<Uint32> params,
            )
          >();
  return glProgramBufferParametersIuivNvAsFunction(
    target,
    bindingIndex,
    wordIndex,
    count,
    params,
  );
}