glProgramBinary function opengl_glext

void glProgramBinary(
  1. int program,
  2. int binaryFormat,
  3. Pointer<NativeType> binary,
  4. int length,
)
GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)

Implementation

void glProgramBinary(
  int program,
  int binaryFormat,
  Pointer<NativeType> binary,
  int length,
) {
  final glProgramBinaryAsFunction = _glProgramBinary
      .cast<
        NativeFunction<
          Void Function(
            Uint32 program,
            Uint32 binaryFormat,
            Pointer<NativeType> binary,
            Uint32 length,
          )
        >
      >()
      .asFunction<
        void Function(
          int program,
          int binaryFormat,
          Pointer<NativeType> binary,
          int length,
        )
      >();
  return glProgramBinaryAsFunction(program, binaryFormat, binary, length);
}