glPrimitiveBoundingBoxArb function opengl_glext
void
glPrimitiveBoundingBoxArb()
GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
Implementation
void glPrimitiveBoundingBoxArb(
double minX,
double minY,
double minZ,
double minW,
double maxX,
double maxY,
double maxZ,
double maxW,
) {
final glPrimitiveBoundingBoxArbAsFunction = _glPrimitiveBoundingBoxArb
.cast<
NativeFunction<
Void Function(
Float minX,
Float minY,
Float minZ,
Float minW,
Float maxX,
Float maxY,
Float maxZ,
Float maxW,
)
>
>()
.asFunction<
void Function(
double minX,
double minY,
double minZ,
double minW,
double maxX,
double maxY,
double maxZ,
double maxW,
)
>();
return glPrimitiveBoundingBoxArbAsFunction(
minX,
minY,
minZ,
minW,
maxX,
maxY,
maxZ,
maxW,
);
}