GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
Implementation
int glPointAlongPathNv(
int path,
int startSegment,
int numSegments,
double distance,
Pointer<Float> x,
Pointer<Float> y,
Pointer<Float> tangentX,
Pointer<Float> tangentY,
) {
final glPointAlongPathNvAsFunction = _glPointAlongPathNv
.cast<
NativeFunction<
Int32 Function(
Uint32 path,
Uint32 startSegment,
Uint32 numSegments,
Float distance,
Pointer<Float> x,
Pointer<Float> y,
Pointer<Float> tangentX,
Pointer<Float> tangentY,
)
>
>()
.asFunction<
int Function(
int path,
int startSegment,
int numSegments,
double distance,
Pointer<Float> x,
Pointer<Float> y,
Pointer<Float> tangentX,
Pointer<Float> tangentY,
)
>();
return glPointAlongPathNvAsFunction(
path,
startSegment,
numSegments,
distance,
x,
y,
tangentX,
tangentY,
);
}