GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs)
Implementation
void glPathTexGenNv(
int texCoordSet,
int genMode,
int components,
Pointer<Float> coeffs,
) {
final glPathTexGenNvAsFunction = _glPathTexGenNv
.cast<
NativeFunction<
Void Function(
Uint32 texCoordSet,
Uint32 genMode,
Int32 components,
Pointer<Float> coeffs,
)
>
>()
.asFunction<
void Function(
int texCoordSet,
int genMode,
int components,
Pointer<Float> coeffs,
)
>();
return glPathTexGenNvAsFunction(texCoordSet, genMode, components, coeffs);
}