glPathCommandsNv function opengl_glext

void glPathCommandsNv(
  1. int path,
  2. int numCommands,
  3. Pointer<Uint8> commands,
  4. int numCoords,
  5. int coordType,
  6. Pointer<NativeType> coords,
)
GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)

Implementation

void glPathCommandsNv(
  int path,
  int numCommands,
  Pointer<Uint8> commands,
  int numCoords,
  int coordType,
  Pointer<NativeType> coords,
) {
  final glPathCommandsNvAsFunction = _glPathCommandsNv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 path,
            Uint32 numCommands,
            Pointer<Uint8> commands,
            Uint32 numCoords,
            Uint32 coordType,
            Pointer<NativeType> coords,
          )
        >
      >()
      .asFunction<
        void Function(
          int path,
          int numCommands,
          Pointer<Uint8> commands,
          int numCoords,
          int coordType,
          Pointer<NativeType> coords,
        )
      >();
  return glPathCommandsNvAsFunction(
    path,
    numCommands,
    commands,
    numCoords,
    coordType,
    coords,
  );
}