glNormalStream3dAti function opengl_glext

void glNormalStream3dAti(
  1. int stream,
  2. double nx,
  3. double ny,
  4. double nz,
)
GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz)

Implementation

void glNormalStream3dAti(int stream, double nx, double ny, double nz) {
  final glNormalStream3dAtiAsFunction = _glNormalStream3dAti
      .cast<
        NativeFunction<
          Void Function(Uint32 stream, Double nx, Double ny, Double nz)
        >
      >()
      .asFunction<void Function(int stream, double nx, double ny, double nz)>();
  return glNormalStream3dAtiAsFunction(stream, nx, ny, nz);
}