glNormalP3uiv function opengl_glext

void glNormalP3uiv(
  1. int type,
  2. Pointer<Uint32> coords
)
GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords)

Implementation

void glNormalP3uiv(int type, Pointer<Uint32> coords) {
  final glNormalP3uivAsFunction = _glNormalP3uiv
      .cast<
        NativeFunction<Void Function(Uint32 type, Pointer<Uint32> coords)>
      >()
      .asFunction<void Function(int type, Pointer<Uint32> coords)>();
  return glNormalP3uivAsFunction(type, coords);
}