glNormalP3ui function opengl_glext

void glNormalP3ui(
  1. int type,
  2. int coords
)
GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords)

Implementation

void glNormalP3ui(int type, int coords) {
  final glNormalP3uiAsFunction = _glNormalP3ui
      .cast<NativeFunction<Void Function(Uint32 type, Uint32 coords)>>()
      .asFunction<void Function(int type, int coords)>();
  return glNormalP3uiAsFunction(type, coords);
}