glNamedRenderbufferStorage function opengl_glext

void glNamedRenderbufferStorage(
  1. int renderbuffer,
  2. int internalformat,
  3. int width,
  4. int height,
)
GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)

Implementation

void glNamedRenderbufferStorage(
  int renderbuffer,
  int internalformat,
  int width,
  int height,
) {
  final glNamedRenderbufferStorageAsFunction = _glNamedRenderbufferStorage
      .cast<
        NativeFunction<
          Void Function(
            Uint32 renderbuffer,
            Uint32 internalformat,
            Uint32 width,
            Uint32 height,
          )
        >
      >()
      .asFunction<
        void Function(
          int renderbuffer,
          int internalformat,
          int width,
          int height,
        )
      >();
  return glNamedRenderbufferStorageAsFunction(
    renderbuffer,
    internalformat,
    width,
    height,
  );
}