glNamedFramebufferTextureFaceExt function opengl_glext

void glNamedFramebufferTextureFaceExt(
  1. int framebuffer,
  2. int attachment,
  3. int texture,
  4. int level,
  5. int face,
)
GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)

Implementation

void glNamedFramebufferTextureFaceExt(
  int framebuffer,
  int attachment,
  int texture,
  int level,
  int face,
) {
  final glNamedFramebufferTextureFaceExtAsFunction =
      _glNamedFramebufferTextureFaceExt
          .cast<
            NativeFunction<
              Void Function(
                Uint32 framebuffer,
                Uint32 attachment,
                Uint32 texture,
                Int32 level,
                Uint32 face,
              )
            >
          >()
          .asFunction<
            void Function(
              int framebuffer,
              int attachment,
              int texture,
              int level,
              int face,
            )
          >();
  return glNamedFramebufferTextureFaceExtAsFunction(
    framebuffer,
    attachment,
    texture,
    level,
    face,
  );
}