glNamedFramebufferTexture3Dext function opengl_glext

void glNamedFramebufferTexture3Dext(
  1. int framebuffer,
  2. int attachment,
  3. int textarget,
  4. int texture,
  5. int level,
  6. int zoffset,
)
GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

Implementation

void glNamedFramebufferTexture3Dext(
  int framebuffer,
  int attachment,
  int textarget,
  int texture,
  int level,
  int zoffset,
) {
  final glNamedFramebufferTexture3DextAsFunction =
      _glNamedFramebufferTexture3Dext
          .cast<
            NativeFunction<
              Void Function(
                Uint32 framebuffer,
                Uint32 attachment,
                Uint32 textarget,
                Uint32 texture,
                Int32 level,
                Int32 zoffset,
              )
            >
          >()
          .asFunction<
            void Function(
              int framebuffer,
              int attachment,
              int textarget,
              int texture,
              int level,
              int zoffset,
            )
          >();
  return glNamedFramebufferTexture3DextAsFunction(
    framebuffer,
    attachment,
    textarget,
    texture,
    level,
    zoffset,
  );
}