glNamedFramebufferTexture1Dext function opengl_glext

void glNamedFramebufferTexture1Dext(
  1. int framebuffer,
  2. int attachment,
  3. int textarget,
  4. int texture,
  5. int level,
)
GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

Implementation

void glNamedFramebufferTexture1Dext(
  int framebuffer,
  int attachment,
  int textarget,
  int texture,
  int level,
) {
  final glNamedFramebufferTexture1DextAsFunction =
      _glNamedFramebufferTexture1Dext
          .cast<
            NativeFunction<
              Void Function(
                Uint32 framebuffer,
                Uint32 attachment,
                Uint32 textarget,
                Uint32 texture,
                Int32 level,
              )
            >
          >()
          .asFunction<
            void Function(
              int framebuffer,
              int attachment,
              int textarget,
              int texture,
              int level,
            )
          >();
  return glNamedFramebufferTexture1DextAsFunction(
    framebuffer,
    attachment,
    textarget,
    texture,
    level,
  );
}