glNamedFramebufferTexture1Dext function opengl_glext
void
glNamedFramebufferTexture1Dext()
GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
Implementation
void glNamedFramebufferTexture1Dext(
int framebuffer,
int attachment,
int textarget,
int texture,
int level,
) {
final glNamedFramebufferTexture1DextAsFunction =
_glNamedFramebufferTexture1Dext
.cast<
NativeFunction<
Void Function(
Uint32 framebuffer,
Uint32 attachment,
Uint32 textarget,
Uint32 texture,
Int32 level,
)
>
>()
.asFunction<
void Function(
int framebuffer,
int attachment,
int textarget,
int texture,
int level,
)
>();
return glNamedFramebufferTexture1DextAsFunction(
framebuffer,
attachment,
textarget,
texture,
level,
);
}