glNamedFramebufferSamplePositionsfvAmd function opengl_glext

void glNamedFramebufferSamplePositionsfvAmd(
  1. int framebuffer,
  2. int numsamples,
  3. int pixelindex,
  4. Pointer<Float> values,
)
GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values)

Implementation

void glNamedFramebufferSamplePositionsfvAmd(
  int framebuffer,
  int numsamples,
  int pixelindex,
  Pointer<Float> values,
) {
  final glNamedFramebufferSamplePositionsfvAmdAsFunction =
      _glNamedFramebufferSamplePositionsfvAmd
          .cast<
            NativeFunction<
              Void Function(
                Uint32 framebuffer,
                Uint32 numsamples,
                Uint32 pixelindex,
                Pointer<Float> values,
              )
            >
          >()
          .asFunction<
            void Function(
              int framebuffer,
              int numsamples,
              int pixelindex,
              Pointer<Float> values,
            )
          >();
  return glNamedFramebufferSamplePositionsfvAmdAsFunction(
    framebuffer,
    numsamples,
    pixelindex,
    values,
  );
}