glNamedFramebufferReadBuffer function opengl_glext
GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src)
Implementation
void glNamedFramebufferReadBuffer(int framebuffer, int src) {
final glNamedFramebufferReadBufferAsFunction = _glNamedFramebufferReadBuffer
.cast<NativeFunction<Void Function(Uint32 framebuffer, Uint32 src)>>()
.asFunction<void Function(int framebuffer, int src)>();
return glNamedFramebufferReadBufferAsFunction(framebuffer, src);
}