glNamedFramebufferReadBuffer function opengl_glext

void glNamedFramebufferReadBuffer(
  1. int framebuffer,
  2. int src
)
GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src)

Implementation

void glNamedFramebufferReadBuffer(int framebuffer, int src) {
  final glNamedFramebufferReadBufferAsFunction = _glNamedFramebufferReadBuffer
      .cast<NativeFunction<Void Function(Uint32 framebuffer, Uint32 src)>>()
      .asFunction<void Function(int framebuffer, int src)>();
  return glNamedFramebufferReadBufferAsFunction(framebuffer, src);
}