void
glNamedFramebufferParameteri(
- int framebuffer,
- int pname,
- int param
)
GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param)
Implementation
void glNamedFramebufferParameteri(int framebuffer, int pname, int param) {
final glNamedFramebufferParameteriAsFunction = _glNamedFramebufferParameteri
.cast<
NativeFunction<
Void Function(Uint32 framebuffer, Uint32 pname, Int32 param)
>
>()
.asFunction<void Function(int framebuffer, int pname, int param)>();
return glNamedFramebufferParameteriAsFunction(framebuffer, pname, param);
}