glNamedFramebufferParameteri function opengl_glext

void glNamedFramebufferParameteri(
  1. int framebuffer,
  2. int pname,
  3. int param
)
GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param)

Implementation

void glNamedFramebufferParameteri(int framebuffer, int pname, int param) {
  final glNamedFramebufferParameteriAsFunction = _glNamedFramebufferParameteri
      .cast<
        NativeFunction<
          Void Function(Uint32 framebuffer, Uint32 pname, Int32 param)
        >
      >()
      .asFunction<void Function(int framebuffer, int pname, int param)>();
  return glNamedFramebufferParameteriAsFunction(framebuffer, pname, param);
}