glNamedFramebufferDrawBuffers function opengl_glext

void glNamedFramebufferDrawBuffers(
  1. int framebuffer,
  2. int n,
  3. Pointer<Uint32> bufs
)
GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs)

Implementation

void glNamedFramebufferDrawBuffers(
  int framebuffer,
  int n,
  Pointer<Uint32> bufs,
) {
  final glNamedFramebufferDrawBuffersAsFunction = _glNamedFramebufferDrawBuffers
      .cast<
        NativeFunction<
          Void Function(Uint32 framebuffer, Uint32 n, Pointer<Uint32> bufs)
        >
      >()
      .asFunction<
        void Function(int framebuffer, int n, Pointer<Uint32> bufs)
      >();
  return glNamedFramebufferDrawBuffersAsFunction(framebuffer, n, bufs);
}