GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
Implementation
void glNamedBufferStorage(
int buffer,
Pointer<Uint32> size,
Pointer<NativeType> data,
int flags,
) {
final glNamedBufferStorageAsFunction = _glNamedBufferStorage
.cast<
NativeFunction<
Void Function(
Uint32 buffer,
Pointer<Uint32> size,
Pointer<NativeType> data,
Uint32 flags,
)
>
>()
.asFunction<
void Function(
int buffer,
Pointer<Uint32> size,
Pointer<NativeType> data,
int flags,
)
>();
return glNamedBufferStorageAsFunction(buffer, size, data, flags);
}