void
glNamedBufferAttachMemoryNv(
- int buffer,
- int memory,
- int offset
)
GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset)
Implementation
void glNamedBufferAttachMemoryNv(int buffer, int memory, int offset) {
final glNamedBufferAttachMemoryNvAsFunction = _glNamedBufferAttachMemoryNv
.cast<
NativeFunction<
Void Function(Uint32 buffer, Uint32 memory, Uint64 offset)
>
>()
.asFunction<void Function(int buffer, int memory, int offset)>();
return glNamedBufferAttachMemoryNvAsFunction(buffer, memory, offset);
}