glNamedBufferAttachMemoryNv function opengl_glext

void glNamedBufferAttachMemoryNv(
  1. int buffer,
  2. int memory,
  3. int offset
)
GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset)

Implementation

void glNamedBufferAttachMemoryNv(int buffer, int memory, int offset) {
  final glNamedBufferAttachMemoryNvAsFunction = _glNamedBufferAttachMemoryNv
      .cast<
        NativeFunction<
          Void Function(Uint32 buffer, Uint32 memory, Uint64 offset)
        >
      >()
      .asFunction<void Function(int buffer, int memory, int offset)>();
  return glNamedBufferAttachMemoryNvAsFunction(buffer, memory, offset);
}