glMulticastFramebufferSampleLocationsfvNv function opengl_glext

void glMulticastFramebufferSampleLocationsfvNv(
  1. int gpu,
  2. int framebuffer,
  3. int start,
  4. int count,
  5. Pointer<Float> v,
)
GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

Implementation

void glMulticastFramebufferSampleLocationsfvNv(
  int gpu,
  int framebuffer,
  int start,
  int count,
  Pointer<Float> v,
) {
  final glMulticastFramebufferSampleLocationsfvNvAsFunction =
      _glMulticastFramebufferSampleLocationsfvNv
          .cast<
            NativeFunction<
              Void Function(
                Uint32 gpu,
                Uint32 framebuffer,
                Uint32 start,
                Uint32 count,
                Pointer<Float> v,
              )
            >
          >()
          .asFunction<
            void Function(
              int gpu,
              int framebuffer,
              int start,
              int count,
              Pointer<Float> v,
            )
          >();
  return glMulticastFramebufferSampleLocationsfvNvAsFunction(
    gpu,
    framebuffer,
    start,
    count,
    v,
  );
}