glMultiTexSubImage2Dext function opengl_glext

void glMultiTexSubImage2Dext(
  1. int texunit,
  2. int target,
  3. int level,
  4. int xoffset,
  5. int yoffset,
  6. int width,
  7. int height,
  8. int format,
  9. int type,
  10. Pointer<NativeType> pixels,
)
GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

Implementation

void glMultiTexSubImage2Dext(
  int texunit,
  int target,
  int level,
  int xoffset,
  int yoffset,
  int width,
  int height,
  int format,
  int type,
  Pointer<NativeType> pixels,
) {
  final glMultiTexSubImage2DextAsFunction = _glMultiTexSubImage2Dext
      .cast<
        NativeFunction<
          Void Function(
            Uint32 texunit,
            Uint32 target,
            Int32 level,
            Int32 xoffset,
            Int32 yoffset,
            Uint32 width,
            Uint32 height,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> pixels,
          )
        >
      >()
      .asFunction<
        void Function(
          int texunit,
          int target,
          int level,
          int xoffset,
          int yoffset,
          int width,
          int height,
          int format,
          int type,
          Pointer<NativeType> pixels,
        )
      >();
  return glMultiTexSubImage2DextAsFunction(
    texunit,
    target,
    level,
    xoffset,
    yoffset,
    width,
    height,
    format,
    type,
    pixels,
  );
}