glMultiTexImage2Dext function opengl_glext

void glMultiTexImage2Dext(
  1. int texunit,
  2. int target,
  3. int level,
  4. int internalformat,
  5. int width,
  6. int height,
  7. int border,
  8. int format,
  9. int type,
  10. Pointer<NativeType> pixels,
)
GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)

Implementation

void glMultiTexImage2Dext(
  int texunit,
  int target,
  int level,
  int internalformat,
  int width,
  int height,
  int border,
  int format,
  int type,
  Pointer<NativeType> pixels,
) {
  final glMultiTexImage2DextAsFunction = _glMultiTexImage2Dext
      .cast<
        NativeFunction<
          Void Function(
            Uint32 texunit,
            Uint32 target,
            Int32 level,
            Int32 internalformat,
            Uint32 width,
            Uint32 height,
            Int32 border,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> pixels,
          )
        >
      >()
      .asFunction<
        void Function(
          int texunit,
          int target,
          int level,
          int internalformat,
          int width,
          int height,
          int border,
          int format,
          int type,
          Pointer<NativeType> pixels,
        )
      >();
  return glMultiTexImage2DextAsFunction(
    texunit,
    target,
    level,
    internalformat,
    width,
    height,
    border,
    format,
    type,
    pixels,
  );
}