glMultiTexCoordP4uiv function opengl_glext
GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords)
Implementation
void glMultiTexCoordP4uiv(int texture, int type, Pointer<Uint32> coords) {
final glMultiTexCoordP4uivAsFunction = _glMultiTexCoordP4uiv
.cast<
NativeFunction<
Void Function(Uint32 texture, Uint32 type, Pointer<Uint32> coords)
>
>()
.asFunction<
void Function(int texture, int type, Pointer<Uint32> coords)
>();
return glMultiTexCoordP4uivAsFunction(texture, type, coords);
}