glMultiTexCoordP4ui function opengl_glext
GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords)
Implementation
void glMultiTexCoordP4ui(int texture, int type, int coords) {
final glMultiTexCoordP4uiAsFunction = _glMultiTexCoordP4ui
.cast<
NativeFunction<
Void Function(Uint32 texture, Uint32 type, Uint32 coords)
>
>()
.asFunction<void Function(int texture, int type, int coords)>();
return glMultiTexCoordP4uiAsFunction(texture, type, coords);
}