glMultiTexCoordP2ui function opengl_glext
GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords)
Implementation
void glMultiTexCoordP2ui(int texture, int type, int coords) {
final glMultiTexCoordP2uiAsFunction = _glMultiTexCoordP2ui
.cast<
NativeFunction<
Void Function(Uint32 texture, Uint32 type, Uint32 coords)
>
>()
.asFunction<void Function(int texture, int type, int coords)>();
return glMultiTexCoordP2uiAsFunction(texture, type, coords);
}