glMultiTexCoord4hNv function opengl_glext

void glMultiTexCoord4hNv(
  1. int target,
  2. int s,
  3. int t,
  4. int r,
  5. int q,
)
GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)

Implementation

void glMultiTexCoord4hNv(int target, int s, int t, int r, int q) {
  final glMultiTexCoord4hNvAsFunction = _glMultiTexCoord4hNv
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint16 s, Uint16 t, Uint16 r, Uint16 q)
        >
      >()
      .asFunction<void Function(int target, int s, int t, int r, int q)>();
  return glMultiTexCoord4hNvAsFunction(target, s, t, r, q);
}