glMultiTexCoord4hNv function opengl_glext
GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q)
Implementation
void glMultiTexCoord4hNv(int target, int s, int t, int r, int q) {
final glMultiTexCoord4hNvAsFunction = _glMultiTexCoord4hNv
.cast<
NativeFunction<
Void Function(Uint32 target, Uint16 s, Uint16 t, Uint16 r, Uint16 q)
>
>()
.asFunction<void Function(int target, int s, int t, int r, int q)>();
return glMultiTexCoord4hNvAsFunction(target, s, t, r, q);
}