glMultiTexCoord4bOes function opengl_glext
GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q)
Implementation
void glMultiTexCoord4bOes(int texture, int s, int t, int r, int q) {
final glMultiTexCoord4bOesAsFunction = _glMultiTexCoord4bOes
.cast<
NativeFunction<
Void Function(Uint32 texture, Int8 s, Int8 t, Int8 r, Int8 q)
>
>()
.asFunction<void Function(int texture, int s, int t, int r, int q)>();
return glMultiTexCoord4bOesAsFunction(texture, s, t, r, q);
}