glMultiTexCoord3hNv function opengl_glext

void glMultiTexCoord3hNv(
  1. int target,
  2. int s,
  3. int t,
  4. int r,
)
GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r)

Implementation

void glMultiTexCoord3hNv(int target, int s, int t, int r) {
  final glMultiTexCoord3hNvAsFunction = _glMultiTexCoord3hNv
      .cast<
        NativeFunction<
          Void Function(Uint32 target, Uint16 s, Uint16 t, Uint16 r)
        >
      >()
      .asFunction<void Function(int target, int s, int t, int r)>();
  return glMultiTexCoord3hNvAsFunction(target, s, t, r);
}