glMultiTexCoord3bOes function opengl_glext

void glMultiTexCoord3bOes(
  1. int texture,
  2. int s,
  3. int t,
  4. int r,
)
GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r)

Implementation

void glMultiTexCoord3bOes(int texture, int s, int t, int r) {
  final glMultiTexCoord3bOesAsFunction = _glMultiTexCoord3bOes
      .cast<
        NativeFunction<Void Function(Uint32 texture, Int8 s, Int8 t, Int8 r)>
      >()
      .asFunction<void Function(int texture, int s, int t, int r)>();
  return glMultiTexCoord3bOesAsFunction(texture, s, t, r);
}