glMultiModeDrawElementsIbm function opengl_glext
void
glMultiModeDrawElementsIbm()
GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride)
Implementation
void glMultiModeDrawElementsIbm(
Pointer<Uint32> mode,
Pointer<Uint32> count,
int type,
Pointer<Pointer<NativeType>> indices,
int primcount,
int modestride,
) {
final glMultiModeDrawElementsIbmAsFunction = _glMultiModeDrawElementsIbm
.cast<
NativeFunction<
Void Function(
Pointer<Uint32> mode,
Pointer<Uint32> count,
Uint32 type,
Pointer<Pointer<NativeType>> indices,
Uint32 primcount,
Int32 modestride,
)
>
>()
.asFunction<
void Function(
Pointer<Uint32> mode,
Pointer<Uint32> count,
int type,
Pointer<Pointer<NativeType>> indices,
int primcount,
int modestride,
)
>();
return glMultiModeDrawElementsIbmAsFunction(
mode,
count,
type,
indices,
primcount,
modestride,
);
}