GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride)
Implementation
void glMultiDrawMeshTasksIndirectNv(
Pointer<NativeType> indirect,
int drawcount,
int stride,
) {
final glMultiDrawMeshTasksIndirectNvAsFunction =
_glMultiDrawMeshTasksIndirectNv
.cast<
NativeFunction<
Void Function(
Pointer<NativeType> indirect,
Uint32 drawcount,
Uint32 stride,
)
>
>()
.asFunction<
void Function(
Pointer<NativeType> indirect,
int drawcount,
int stride,
)
>();
return glMultiDrawMeshTasksIndirectNvAsFunction(indirect, drawcount, stride);
}