glMultiDrawMeshTasksIndirectNv function opengl_glext

void glMultiDrawMeshTasksIndirectNv(
  1. Pointer<NativeType> indirect,
  2. int drawcount,
  3. int stride
)
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride)

Implementation

void glMultiDrawMeshTasksIndirectNv(
  Pointer<NativeType> indirect,
  int drawcount,
  int stride,
) {
  final glMultiDrawMeshTasksIndirectNvAsFunction =
      _glMultiDrawMeshTasksIndirectNv
          .cast<
            NativeFunction<
              Void Function(
                Pointer<NativeType> indirect,
                Uint32 drawcount,
                Uint32 stride,
              )
            >
          >()
          .asFunction<
            void Function(
              Pointer<NativeType> indirect,
              int drawcount,
              int stride,
            )
          >();
  return glMultiDrawMeshTasksIndirectNvAsFunction(indirect, drawcount, stride);
}