glMultiDrawMeshTasksIndirectCountNv function opengl_glext

void glMultiDrawMeshTasksIndirectCountNv(
  1. Pointer<NativeType> indirect,
  2. Pointer<NativeType> drawcount,
  3. int maxdrawcount,
  4. int stride,
)
GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

Implementation

void glMultiDrawMeshTasksIndirectCountNv(
  Pointer<NativeType> indirect,
  Pointer<NativeType> drawcount,
  int maxdrawcount,
  int stride,
) {
  final glMultiDrawMeshTasksIndirectCountNvAsFunction =
      _glMultiDrawMeshTasksIndirectCountNv
          .cast<
            NativeFunction<
              Void Function(
                Pointer<NativeType> indirect,
                Pointer<NativeType> drawcount,
                Uint32 maxdrawcount,
                Uint32 stride,
              )
            >
          >()
          .asFunction<
            void Function(
              Pointer<NativeType> indirect,
              Pointer<NativeType> drawcount,
              int maxdrawcount,
              int stride,
            )
          >();
  return glMultiDrawMeshTasksIndirectCountNvAsFunction(
    indirect,
    drawcount,
    maxdrawcount,
    stride,
  );
}