glMultiDrawElementsIndirectAmd function opengl_glext

void glMultiDrawElementsIndirectAmd(
  1. int mode,
  2. int type,
  3. Pointer<NativeType> indirect,
  4. int primcount,
  5. int stride,
)
GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride)

Implementation

void glMultiDrawElementsIndirectAmd(
  int mode,
  int type,
  Pointer<NativeType> indirect,
  int primcount,
  int stride,
) {
  final glMultiDrawElementsIndirectAmdAsFunction =
      _glMultiDrawElementsIndirectAmd
          .cast<
            NativeFunction<
              Void Function(
                Uint32 mode,
                Uint32 type,
                Pointer<NativeType> indirect,
                Uint32 primcount,
                Uint32 stride,
              )
            >
          >()
          .asFunction<
            void Function(
              int mode,
              int type,
              Pointer<NativeType> indirect,
              int primcount,
              int stride,
            )
          >();
  return glMultiDrawElementsIndirectAmdAsFunction(
    mode,
    type,
    indirect,
    primcount,
    stride,
  );
}