glMultiDrawElements function opengl_glext
void
glMultiDrawElements()
GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount)
Implementation
void glMultiDrawElements(
int mode,
Pointer<Uint32> count,
int type,
Pointer<Pointer<NativeType>> indices,
int drawcount,
) {
final glMultiDrawElementsAsFunction = _glMultiDrawElements
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Pointer<Uint32> count,
Uint32 type,
Pointer<Pointer<NativeType>> indices,
Uint32 drawcount,
)
>
>()
.asFunction<
void Function(
int mode,
Pointer<Uint32> count,
int type,
Pointer<Pointer<NativeType>> indices,
int drawcount,
)
>();
return glMultiDrawElementsAsFunction(mode, count, type, indices, drawcount);
}