glMultiDrawArraysIndirectAmd function opengl_glext
void
glMultiDrawArraysIndirectAmd(
- int mode,
- Pointer<
NativeType> indirect, - int primcount,
- int stride,
GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)
Implementation
void glMultiDrawArraysIndirectAmd(
int mode,
Pointer<NativeType> indirect,
int primcount,
int stride,
) {
final glMultiDrawArraysIndirectAmdAsFunction = _glMultiDrawArraysIndirectAmd
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Pointer<NativeType> indirect,
Uint32 primcount,
Uint32 stride,
)
>
>()
.asFunction<
void Function(
int mode,
Pointer<NativeType> indirect,
int primcount,
int stride,
)
>();
return glMultiDrawArraysIndirectAmdAsFunction(
mode,
indirect,
primcount,
stride,
);
}