glMultiDrawArraysIndirectAmd function opengl_glext

void glMultiDrawArraysIndirectAmd(
  1. int mode,
  2. Pointer<NativeType> indirect,
  3. int primcount,
  4. int stride,
)
GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)

Implementation

void glMultiDrawArraysIndirectAmd(
  int mode,
  Pointer<NativeType> indirect,
  int primcount,
  int stride,
) {
  final glMultiDrawArraysIndirectAmdAsFunction = _glMultiDrawArraysIndirectAmd
      .cast<
        NativeFunction<
          Void Function(
            Uint32 mode,
            Pointer<NativeType> indirect,
            Uint32 primcount,
            Uint32 stride,
          )
        >
      >()
      .asFunction<
        void Function(
          int mode,
          Pointer<NativeType> indirect,
          int primcount,
          int stride,
        )
      >();
  return glMultiDrawArraysIndirectAmdAsFunction(
    mode,
    indirect,
    primcount,
    stride,
  );
}