glMultiDrawArraysIndirect function opengl_glext
void
glMultiDrawArraysIndirect(
- int mode,
- Pointer<
NativeType> indirect, - int drawcount,
- int stride,
GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
Implementation
void glMultiDrawArraysIndirect(
int mode,
Pointer<NativeType> indirect,
int drawcount,
int stride,
) {
final glMultiDrawArraysIndirectAsFunction = _glMultiDrawArraysIndirect
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Pointer<NativeType> indirect,
Uint32 drawcount,
Uint32 stride,
)
>
>()
.asFunction<
void Function(
int mode,
Pointer<NativeType> indirect,
int drawcount,
int stride,
)
>();
return glMultiDrawArraysIndirectAsFunction(mode, indirect, drawcount, stride);
}