glMinSampleShadingArb function opengl_glext

void glMinSampleShadingArb(
  1. double value
)
GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value)

Implementation

void glMinSampleShadingArb(double value) {
  final glMinSampleShadingArbAsFunction = _glMinSampleShadingArb
      .cast<NativeFunction<Void Function(Float value)>>()
      .asFunction<void Function(double value)>();
  return glMinSampleShadingArbAsFunction(value);
}