glMinSampleShading function opengl_glext
GLAPI void APIENTRY glMinSampleShading (GLfloat value)
Implementation
void glMinSampleShading(double value) {
final glMinSampleShadingAsFunction = _glMinSampleShading
.cast<NativeFunction<Void Function(Float value)>>()
.asFunction<void Function(double value)>();
return glMinSampleShadingAsFunction(value);
}