glMaxShaderCompilerThreadsArb function opengl_glext

void glMaxShaderCompilerThreadsArb(
  1. int count
)
GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count)

Implementation

void glMaxShaderCompilerThreadsArb(int count) {
  final glMaxShaderCompilerThreadsArbAsFunction = _glMaxShaderCompilerThreadsArb
      .cast<NativeFunction<Void Function(Uint32 count)>>()
      .asFunction<void Function(int count)>();
  return glMaxShaderCompilerThreadsArbAsFunction(count);
}