glMatrixRotatefExt function opengl_glext

void glMatrixRotatefExt(
  1. int mode,
  2. double angle,
  3. double x,
  4. double y,
  5. double z,
)
GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

Implementation

void glMatrixRotatefExt(int mode, double angle, double x, double y, double z) {
  final glMatrixRotatefExtAsFunction = _glMatrixRotatefExt
      .cast<
        NativeFunction<
          Void Function(Uint32 mode, Float angle, Float x, Float y, Float z)
        >
      >()
      .asFunction<
        void Function(int mode, double angle, double x, double y, double z)
      >();
  return glMatrixRotatefExtAsFunction(mode, angle, x, y, z);
}