GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
Implementation
void glMatrixRotatedExt(int mode, double angle, double x, double y, double z) {
final glMatrixRotatedExtAsFunction = _glMatrixRotatedExt
.cast<
NativeFunction<
Void Function(Uint32 mode, Double angle, Double x, Double y, Double z)
>
>()
.asFunction<
void Function(int mode, double angle, double x, double y, double z)
>();
return glMatrixRotatedExtAsFunction(mode, angle, x, y, z);
}