glMatrixOrthoExt function opengl_glext

void glMatrixOrthoExt(
  1. int mode,
  2. double left,
  3. double right,
  4. double bottom,
  5. double top,
  6. double zNear,
  7. double zFar,
)
GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)

Implementation

void glMatrixOrthoExt(
  int mode,
  double left,
  double right,
  double bottom,
  double top,
  double zNear,
  double zFar,
) {
  final glMatrixOrthoExtAsFunction = _glMatrixOrthoExt
      .cast<
        NativeFunction<
          Void Function(
            Uint32 mode,
            Double left,
            Double right,
            Double bottom,
            Double top,
            Double zNear,
            Double zFar,
          )
        >
      >()
      .asFunction<
        void Function(
          int mode,
          double left,
          double right,
          double bottom,
          double top,
          double zNear,
          double zFar,
        )
      >();
  return glMatrixOrthoExtAsFunction(
    mode,
    left,
    right,
    bottom,
    top,
    zNear,
    zFar,
  );
}