glMatrixFrustumExt function opengl_glext
void
glMatrixFrustumExt()
GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
Implementation
void glMatrixFrustumExt(
int mode,
double left,
double right,
double bottom,
double top,
double zNear,
double zFar,
) {
final glMatrixFrustumExtAsFunction = _glMatrixFrustumExt
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Double left,
Double right,
Double bottom,
Double top,
Double zNear,
Double zFar,
)
>
>()
.asFunction<
void Function(
int mode,
double left,
double right,
double bottom,
double top,
double zNear,
double zFar,
)
>();
return glMatrixFrustumExtAsFunction(
mode,
left,
right,
bottom,
top,
zNear,
zFar,
);
}