glMapObjectBufferAti function opengl_glext

Pointer<NativeType> glMapObjectBufferAti(
  1. int buffer
)
GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer)

Implementation

Pointer<NativeType> glMapObjectBufferAti(int buffer) {
  final glMapObjectBufferAtiAsFunction = _glMapObjectBufferAti
      .cast<NativeFunction<Pointer<NativeType> Function(Uint32 buffer)>>()
      .asFunction<Pointer<NativeType> Function(int buffer)>();
  return glMapObjectBufferAtiAsFunction(buffer);
}